Geographical-game apparatus.



M. 'L. TUCKER. GEOGRAPHICAL GAME APPARATUS,

APPLIUATION FILED MAY 10, 1910.

Patented A r. 11,1911.

' 5A Ill/770 EW onmms PANAMA 1::1 CANAL? WITNESSES n4: Noun: PETER! ca.,WASHINGTON, o. c.

MARY L. TUCKER, OF NEW YORK, N. Y.

GEOGRAPHICAL-GAME APPARATUS.

Specification of Letters Patent.

Patented Apr. 11, 1911.

Application filed May 10, 1910. Serial No. 560,427.

To all whom it may concern:

Be it known that I, h IARY L. TUCKER, a citizen of the United States,and a resident of New York city, New York, have invented a new anduseful Geographical-Game Apparatus, of which the following is aspecification.

A principal object of my invention is to provide a game board on whichthe names of the principal cities are arranged in a geometrical form asnearly as possible in their relative geographical positions. Gamesplayed on this board are interesting and amusing and also instructivesince the player involuntarily notices the geographical relation of eachcity to which his attention is directed during play, to the other citieson the board. The geometrical arrangement of the board may varyconsiderably but in a preferred form I select W'ashington, D. C., as thecenter of the board and arrange around the center point concentriccircles with radial lines conveniently eight in munber, extending fromthe center to the larger circle. At the crossing points of the lines andcircles are location points each marked with a value and identified withthe name of a city and the cities are arranged on each of the radiallines as nearly as possible in their approximate geographical relationto each other and to the center point \Vashington. Preferably, aroundthe border of the chart are arranged other location points outside thelimits of the United States and each of these may be marked with acertain value.

In connection with the board I provide one or more chance devices suchas teetotums, counters and a flag pin, the uses of which will bedescribed.

I will now describe a representative form in which my invention may beembodied and the game which may be played with the board and itsappurtenances and some of the possible variations in the game.

In the drawing Figure 1 is a top view of the board. Fig. 2 shows ateetotum. Fig. 3 shows counters; Fig. 4 shows the flag pin, and Fig. 5shows a spinning indicator.

The board 1 is conveniently square and has a center point 2 in which isplaced the value 10. This point may be marked. or if not marked isunderstood, in the particular form of the invention shown, to beWashington, D. C. Radiating from the center are a plurality of lines orpaths 3, conveniently eight in number, extending toward each of theprincipal points of the compass.

Concentric with the center point are a plurality of circular lines orpaths 4, the outer one of which limits the radial lines. At theintersection of the circles and radial lines are location points 6 ineach of which is placed the value five, and each of these locationpoints isidentified with the name of a city, the cities being arrangedas nearly in their correct geographical relation to each other andespecially to the center point \Vashington as their arrangement in theprescribed geometrical manner will permit.

Outside the point New York, an inclosure 7 is outlined on the boardextending to the margin and this iuclosui'e is marked Startand Finish.At the corners of the board are placed additional location points 8 andthese are marked with the valuation 10 and identified with the names ofcountries or cities outside the limits of the United States. Atadditional places in the margin are additional location points 9 markedwith the names of points of geographical interest outside the UnitedStates, and increased valuations are given to these points, forinstance, for the Philippines the value of fifteen is usually assignedand for the Panama Canal the value of twenty-five points, but thesevalues may be changed at the discretion of the players.

Accompanying the board are one or more teetotums 11, a suitableplurality of chips or counters 12 and a flag pin 13.

The game may be played with two or four persons. Each player is providedwith a suitable number of counters 12 and a teetotum may be provided foreach player and when this is done one of the teetotums may be coloredred, another blue, the third white and the fourth with a combination ofthe national colors. The players place their supply of counters at theirright hands and spin the teetotum in turn on the board. The countershave a value of five each. If the teetotum stops at or near one of thelocation points marked five, for instance Baltimore, the playertransfers one counter from the supply at his right hand to anotherposition near his left hand indicating that he has advanced five points.If the teetotum stops at or near the center point, Washington, tenpoints are scored and the player who spun the top is entitled to placethe flag pin in the center point. If the teetotum stops near thecorners, for instance Quebec, ten points are scored and if it stops atthe Philippines fifteen points and at the Panama Canal twenty-fivepoints. The game thus proceeds, each player spinning in turn until thehighest player reaches a specific number of points, When he is declaredthe Winner.

The playing of the game may be varied by providing an indicator markedWith difierent values and having a. needle to be spun. The players spinthe needle in turn and in accordance With the value on Which it stopsmove a marker from the starting point over the paths in a certain Wayuntil they reach the center point. To illustrate, the player on spinningthe needle is entitled to a count of fifteen points. He commences at thestarting point New York and-counts around the outer circle in aleft-hand direction to Portland Where he places a marker until he nextspins. Each player thus progresses, his advance being indicated by hismarker around the outer circle until he reaches New York again. Then onestep inward to the next circle and so in a left-hand direction aroundthat circle; and so on until the center is reached. Arriving atWashington, the center point, the players retrace their path in asimilar manner to New York or else may return directly along the radialline as is agreed.

The game has great instructive value because at each play theparticipants are re quired to notice some city and its geographicalposition in relation to the other cities indicated.

The game may of course be arranged With other cities than Washington asthe center point and otherwise modified accordingly.

I claim:

1. A geographical game comprising a board having a center point, ageometrical figure arranged around the center point, and location pointson the geometrical figure identified With the names of cities arrangedin their approximate geographical relation.

2. A geographical game comprising a board having a center point,concentric circles about the center point, radial lines extending fromthe center point and location points at the intersections of the circlesand lines, each point being marked with a certain value and identifiedWith a geographical name, these names being arranged approximately intheir geographical relation.

3. In a geographical game apparatus, the combination of a board havingthereon a geometrical figure and location points on the geometricalfigure identified With geographical names arranged' approximately incorrect geographical relation, each point being marked with a certainvalue, and a chance device for indicating the movement of counters uponsaid board.

MARY TUCKER.

Witnesses:

D. WV. SMI'rI-I, L. B. AvmLHr'i.

Copies of this patent may be obtained for five cents each, by addressingthe Commissioner .of Patents, Washington, D. C.

